I’m a senior Mobile Software Engineer with 14 years at Microsoft, AT&T, and Disney.
I have broad experience writing high-performance code for consumer electronics.

I am interested in senior developer roles in gaming, graphics, or wearable computing – especially at startups.


  • Mobile game engine architecture.
  • 2D and 3D rendering: OpenGL, shaders, DirectX.
  • Embedded real-time software, device drivers, platform abstraction.
  • C, C++, Objective-C, assembly language (ARM / x86 / 68k).

My resume is available as a PDF or TXT file.