I’m a senior Mobile Software Engineer with 14 years at Microsoft, AT&T, and Disney.
I have broad experience writing high-performance code for consumer electronics.

I am interested in senior developer roles in gaming, graphics, or wearable computing – especially at startups.


Mobile game engine architecture.
2D and 3D rendering: OpenGL, shaders, DirectX.
Embedded real-time software, device drivers, platform abstraction.
C, C++, Objective-C, . . . → Read More: Welcome!